![]() ![]() Bitmap Upgrade This plugin adds various Bitmap functions to allow color transformations to characters, battlers, and weapons. Audio Fader This plugin gives the developer more control over the volume fading of BGM, BGS, and ME audio effects within the game. Scroll till you come across this and then delete the ones you don't need. Master Volume Adds an option in the Options menu to change the game’s master volume. However, if you chose to do it through the source code just go into the rpg_windows.js file and scroll till you find the menu prototype options and simply delete the lines you don't need. I was so busy going through the source code that didn't even think to remove them from with in the editor. ![]() Symbols for default commands are : equip. They should be named after the symbol of the corresponding command. Symbol - This is the identifier for the command. Ring menu icons must be png files, 3232 px. If you want the command to appear just as it is, use 'quotes' around it. Its trying to call a method (drawactorhpring) thats distinctly from some ring script except it isnt defined. This is an eval, which means, it's code driven. Here's what each part does: Name - This is how the command will appear visually in the main menu. It's an option within in the systems menu. Each of these parts play a role in how the menu command functions. ![]()
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